Mp Recovery Dmg King Raid

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Mp Recovery Dmg King Raid Rating: 6,0/10 1999 reviews
  1. Mp Recovery Dmg King Raid 2
  2. King's Raid Mp Recovery/dmg
  3. Mp Recovery Dmg King Raiders

Runes can be put into gear with rune slot to improve a Hero.

  • 2Protective Armor
  • 3Secondary Gear
  • 4Weapon

How to Acquire[edit]

  • Map Clear Reward
  • Hell Difficulty Chapter Clear Reward
  • Guild Raid
  • Events
  • Crafting

Protective Armor[edit]

  • Can be found in a Chicken King Raid Box. Damage to low-level monsters is increased by 3%. Can be found in a Mad March Hare Raid Box. MP recovery is increased by 1%.
  • Apr 16, 2017  The ally becomes immune to any physical damage, and HP won't drop below 1%. MP Recovery increased to 120% per second. # Kaulah 🔪 Bluewind Coventina: Electrified enemies receive M.DMG (50% of ATK) every 5 sec, and may be stunned for 2 secs for a 10% chance.
  • Sep 16, 2017  can anyone give me a detailed explanation on this stat? How much does it increase mana regen? Is the% the amount of attack it gives or mana regen?

Rune of Exclusion[edit]

M.Block +X

  • Common: M.Block +30
  • Uncommon: M.Block +50
  • Rare: M.Block +100
  • Heroic: M.Block +150
  • Ancient: M.Block +200

King's Raid has slowly become a huge part of my life. I started this game a little bit more than a month ago, and from then till now, I've put in a huge and unhealthy amount of time into this game, along with browsing this subreddit, King's Raid wiki, community forums, etc.

Rune of Frenzy[edit]

Crit DMG +X%

  • Common: Crit DMG +6%
  • Uncommon: Crit DMG +10%
  • Rare: Crit DMG +20%
  • Heroic: Crit DMG +30%
  • Ancient: Crit DMG +40%

Rune of Patience[edit]

P.DEF +X%

  • Common: P.DEF +6%
  • Uncommon: P.DEF +10%
  • Rare: P.DEF +20%
  • Heroic: P.DEF +30%
  • Ancient: P.DEF +40%

Rune of Precision[edit]

ACC +X

  • Common: ACC +30
  • Uncommon: ACC +50
  • Rare: ACC +100
  • Heroic: ACC +150
  • Ancient: ACC +200

Rune of Protection[edit]

M.DEF +X% Dmg to usb bootable linux.

  • Common: M.DEF +6%
  • Uncommon: M.DEF +10%
  • Rare: M.DEF +20%
  • Heroic: M.DEF +30%
  • Ancient: M.DEF +40%

Rune of Resistance[edit]

CC Resist +X

  • Common: CC Resist +30
  • Uncommon: CC Resist +50
  • Rare: CC Resist +100
  • Heroic: CC Resist +150
  • Ancient: CC Resist +200

Rune of Stamina[edit]

MAX HP +X%

  • Common: MAX HP +3%
  • Uncommon: MAX HP +5%
  • Rare: MAX HP +10%
  • Heroic: MAX HP +15%
  • Ancient: MAX HP +20%
Dmg

Rune of Steel[edit]

P.Block +X

  • Common: P.Block +30
  • Uncommon: P.Block +50
  • Rare: P.Block +100
  • Heroic: P.Block +150
  • Ancient: P.Block +200

Secondary Gear[edit]

Rune of Agility[edit]

P.Dodge +X

  • Common: P.Dodge +30
  • Uncommon: P.Dodge +50
  • Rare: P.Dodge +100
  • Heroic: P.Dodge +150
  • Ancient: P.Dodge +200

Rune of Flexibility[edit]

M.Dodge +X

  • Common: M.Dodge +30
  • Uncommon: M.Dodge +50
  • Rare: M.Dodge +100
  • Heroic: M.Dodge +150
  • Ancient: M.Dodge +200

Rune of Potential[edit]

MP Recovery/DMG +X%
Effect: Increased mana recover every time your character gets hit. Manycam 4.1.2 dmg.

  • Common: MP Recovery/DMG +10%
  • Uncommon: MP Recovery/DMG +20%
  • Rare: MP Recovery/DMG +35%
  • Heroic: MP Recovery/DMG +50%
  • Ancient: MP Recovery/DMG +60%

Rune of the Heartless[edit]

Crit +X

  • Common: Crit +30
  • Uncommon: Crit +50
  • Rare: Crit +100
  • Heroic: Crit +150
  • Ancient: Crit +200

Weapon[edit]

Rune of Agitation[edit]

MP Recovery/Attack +X
Effect: Gives more mana per attack

  • Common: MP Recovery/Attack +?
  • Uncommon: MP Recovery/Attack +150
  • Rare: MP Recovery/Attack +200
  • Heroic: MP Recovery/Attack +300
  • Ancient: MP Recovery/Attack +400

Rune of Denial[edit]

M.Block DEF +X

  • Common: M.Block DEF +30
  • Uncommon: M.Block DEF +50
  • Rare: M.Block DEF +100
  • Heroic: M.Block DEF +150
  • Ancient: M.Block DEF +200

Rune of Fierce Attack[edit]

ATK +X%

  • Common: ATK +3%
  • Uncommon: ATK +5%
  • Rare: ATK +10%
  • Heroic: ATK +15%
  • Ancient: ATK +20%

Rune of Iron Wall[edit]

P.Block DEF +X

Mp Recovery Dmg King Raid 2

  • Common: P.Block DEF +30
  • Uncommon: P.Block DEF +50
  • Rare: P.Block DEF +100
  • Heroic: P.Block DEF +150
  • Ancient: P.Block DEF +200

Rune of Sharpness[edit]

Penetration +X

  • Common: Penetration +30
  • Uncommon: Penetration +50
  • Rare: Penetration +100
  • Heroic: Penetration +150
  • Ancient: Penetration +200

King's Raid Mp Recovery/dmg

Rune of Thirst[edit]

Lifesteal +X

  • Common: Lifesteal +30
  • Uncommon: Lifesteal +50
  • Rare: Lifesteal +100
  • Heroic: Lifesteal +150
  • Ancient: Lifesteal +200

Mp Recovery Dmg King Raiders

Rune of Toughness[edit]

P.Tough +X

  • Common: P.Tough +30
  • Uncommon: P.Tough +50
  • Rare: P.Tough +100
  • Heroic: P.Tough +150
  • Ancient: P.Tough +200

Rune of Willpower[edit]

M.Tough +X

  • Common: M.Tough +30
  • Uncommon: M.Tough +50
  • Rare: M.Tough +100
  • Heroic: M.Tough +150
  • Ancient: M.Tough +200

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