Dmg Pen Boot Enchant For Rf Poe

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Low Life/ES Based Witch build. It utilizes the powerful Damage over Time of Essence Drain and Contagion Chaos Spells

Updated for Patch 3.8

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Estimated budget: medium

Guide notes
September 11, 2019
-Updated for Patch 3.8

Essence Drain is a projectile-based spell that deals very high Damage over Time. The damaging debuff can be spread further to nearby enemies by the Contagion Spell for an even better area of effect and greatly increased clear speed. There are a lot of variants of this build, which is also very powerful as Life/Hybrid build. Our suggested build revolves around Occultist Ascendancy class which grants terrific bonuses to Chaos Damage and Energy Shield, as well as allows you to use three different Curses, boosting both your DPS and defenses. The damage of Essence Drain has been greatly increased in Patch 3.6 making this build even more powerful. On top of increasing its' damage, the skill no longer applies it's debuff to the first enemy hit, but also to targets around it.

This build carries a lot of potentials as a League starter build. It will allow you to start Mapping with literally no unique item requirements, while most of the end game gear can be still fairly easy to obtain. It is suggested to level up and start mapping with ED Occultist as a hybrid Life/ES character. After you can afford Shavronne's Wrappings, you should switch it to the Low-Life variation. It will allow you to use additional Auras that by using Blood Magic Support Gem will reserve your Life instead.

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1. Gameplay

This build has quite unique gameplay mechanics. The Essence Drain is a projectile-based spell, which applies its' debuff to the first enemy hit and other enemies in a small radius around it. You can use your Contagion Spell, which will cause the DoT to spread in a wider area, greatly enhancing clear speed. This combination grants this build very solid AoE damage, which is triggered with only two Spell casts. Your damage can be further amplified by the use of Wither Spell Totem.


0:06 Tier 14 Crimson Temple
0:34 Tier 13 Colosseum
1:03 Tier 14 Palace
1:36 Tier 15 Shaped Belfry
This video was recorded on a level 89 Occultist with Breath of the Council and Heretic's Veil equipped.

It was recorded pre 3.8 - but the gameplay hasn't changed much since


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2. Build's PROS & CONS

PROS
  • high Damage over Time with good AoE
  • good as a League starter build - with no unique items required to start mapping effectively
  • end-game viable with proper gear adjustments
  • good clear speed
  • immunity to reflect mods
  • provides interesting gameplay mechanicsand avery enjoyable playstyle
CONS
  • can feel squishy before you transition fully into Energy Shield
  • requires refunding a bunch of Passives on the Skill Tree when you go Low-Life

3. Leveling tips

Leveling this Essence Drain Occultist is not as smooth as other popular League starter classes. You should start off by using Freezing Pulse (or any other spell of choice - after all the early levels are easy with anything you decide to pick up) and swap it to Essence Drain as you get it at level 12. This is when you reach Merveil's Cavern. At this point, you will have to apply the Essence Drain debuff to enemies and finish them off with Freezing Pulse (or other spells that you feel comfortable with). Since this build requires more links in your main DPS setup than other builds, it is advised to invest in Tabula Rasa.

Suggested leveling Gem setups:

Essence Drain setup
Essence Drain - your primary DPS Spell Gem
Void Manipulation Support - increases the Chaos Damage dealt with supported skills
Controlled Destruction Support - grants very high Spell Damage at the cost of reduced Crit. Chance
Contagion setup
Contagion - this spell spreads your Essence Drain's DoT, as well as deals additional chaos damage
Increased Area of Effect Support
Faster Casting Support
Utility Gems
Stone Golem - grants extra Life Regeneration
Decoy Totem - another useful defensive Spell Gem. It will spawn a Totem which taunts nearby enemies
Despair - recommended Curse for this build which increases the Damage over Time cursed enemies receive


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Bandits:

We recommend killing all the Bandits for two additional Passive Points

Leveling Skill Trees:

31 Points Skill Tree
Priorities: 1) Occultist's Dominion 2) Deep Wisdom 3) Growth and Decay 4) Entropy

63 Points Skill Tree
Priorities: 1) Written in Blood 2) Atrophy 3) Retribution 4) Sanctity 5) Method to the Madness

Level 70s Passive Skill Tree as you switch to Low-Life and Shavronne's Wrappings

Recommended leveling items:

Lifesprig - amazing leveling Wand, may work fairly well for at least 40 levels
(8-12)% increased Spell Damage
+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
Wanderlust - great leveling pair of boots. Grant movement speed, and the quite important for this build's defenses, energy shield
+5 to Dexterity
(20-40)% increased Mana Regeneration Rate
+(10-20) to maximum Energy Shield
20% increased Movement Speed
Cannot be Frozen
Goldrim - the best leveling helmet in Path of Exile. It might be expensive early in a new League, but as soon as you can afford one it's totally worth it
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula Rasa - Essence Drain builds heavily rely on Support Gems to inflict proper damage. This is why Tabula Rasa is an extremely powerful item starting at level 31 (when a bunch of new Support Gems becomes available)
3% reduced Movement Speed (Hidden)
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Profane Bloom
  2. Malediction
  3. Void Beacon
  4. Vile Bastion

Pantheon:

Major God: Soul of Lunaris1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Essence Drain setup
Essence Drain - your main DPS spell. You have to apply it only to one enemy within Contagion's area of radius
Void Manipulation Support- increases Chaos Damage to supported skills
Efficacy Support - increases both Spell Damage and Damage over Time
Swift Affliction Support - another Gem used to buff the ED's DoT
Controlled Destruction Support - greatly increases supported skills' Spell Damage. Since Damage over Time cannot Crit. there is no downside from using this Support Gem
Empower Support - increases the level of all active Gems in this setup. Try getting a level 3 or 4 Empower depending on your budget
[UTILITY] Flame Dash
Flame Dash - a decent movement Spell that will grant you the Arcane Surge buff whenever you use it
Arcane Surge Support - grants increased Spell Damage and Mana Regen. when you use Flame Dash. Keep this Gem at level 6
[UTILITY] Wither Spell Totem setup
Spell Totem Support - this skill will let you summon a Totem that will cast the supported spells
Wither - it will slow affected enemies, as well as increase the Chaos Damage they take
Faster Casting Support
Multiple Totems Support - this skill will let you summon two additional Totems which each Cast, allowing you to stack Withered at three times the regular speed
[UTILITY] Contagion setup
Contagion - AoE spell that deals Chaos Damage, and spreads your Essence Drain DoT effect on all enemies in the radius
Increased Area of Effect Support
Faster Casting Support
[AURA] Malevolence and Zealotry
Malevolence - the recommended (and the only) Aura that we are going to use in this build. It increases your Damage over Time and Skill Effect Duration
Zealotry - grants increased Spell Damage bonus and creates Consecrated Ground which increases your Energy Shield Regeneration Rate further
[CURSE] Tri-Curse Bane setup
Despair - this curse reduced Chaos Resistance of nearby enemies
Enfeeble - the best defensive Curse in Path of Exile
Temporal Chains - same as above, grants extra defenses
Bane - Area Spell which deals decent Damage over Time and applies all three Curses
[AURAS] Blood Magic setup
Blood Magic Support - will make your Auras reserve Life instead of Mana
Discipline - grants additional Energy Shield. Discipline is an extremely important defensive Aura in this build
Clarity - grants extra Mana Regeneration. Adjust Clarity's level depending on your Maximum Life


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5. Gear Setup

In this section, both the budget-friendly and end-game items are included. We have also provided the required stats for each item.

Pen

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The recommended items from our list will:

  1. Cap your resistances
  2. Give you enough Energy Shield and DPS to start mapping

Stat priorities on items:

  1. Energy Shield
  2. Elemental Resistances
  3. Chaos Damage/Spell Damage/Damage over Time
  4. Cast Speed
(Helmet) Rare Helmet - a good option for the leveling/early mapping phase. It will not allow you to use three Curses though
Min. requirements:
220 Energy Shield
60% Total Elemental Resistances
Optional affixes:
Intelligence
Nearby enemies have -9% Chaos Resistance
Helmet enchantment:
40% increased Essence Drain Damage
(Weapon Slot) Rare Sai - crafted with Essence of Delirium, with an increased Spell and Chaos Damage, possibly increased Cast Speed as well. The essence of Delirium guarantees the following attribute on the crafted item: 'Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds'
Min. requirements:
50% increased Spell/Chaos Damage
Optional affixes:
increased Cast speed
maximum Mana
Elemental Resistances
(Weapon Slot) Breath of the Council - this unique mace is mighty for this build. It is rather expensive and rare though, and might not be easily obtainable early in new leagues
32% increased Elemental Damage
(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
40% increased Chaos Skill Effect Duration
(Weapon Slot) Rathpith Globe - good and inexpensive ES/Spell Damage shield. You can always replace this item with a rare piece with possibly better stats (and higher price)
3% reduced Movement Speed (Hidden)
(40-60)% of Block Chance applied to Spells
(40-60)% increased Spell Damage
10% increased maximum Life
(120-160)% increased Energy Shield
+25% to Lightning Resistance
(Body Armour) Shavronne's Wrappings - the best in slot item for this build (the low-life variant). It is rather expensive, but worth every bit of it. It allows you to use a few additional auras with Blood Magic Support Gem and makes you benefit from the Pain Attunement passive
3% reduced Movement Speed (Hidden)
(3-10)% increased Spell Damage
(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
(Boots) Rare Boots - get a pair with the highest maximum defensive stats you can afford
Min. requirements:
120 Energy Shield
25% increased Movement Speed
39% Fire Resistance
39% Cold Resistance
Optional affixes:
Intelligence
(Boots) Greedtrap - new Fated Unique item introduced in patch 3.2. It increases the Quantity of Items found, which greatly helps you accumulate wealth while farming low and mid-tier maps. They also provide very decent Energy Shield and Movement Speed bonuses. Using this pair of boots may require you to adjust Elemental Resistances on other parts of the gear
+7 to Strength
+9 to Dexterity
+10 to Intelligence
+108 to maximum Energy Shield
12% increased Quantity of Items found when on Low Life
20% increased Movement Speed
Boot enchantment:
Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently
(Belt) Rare Belt - again, we try to grab one with the highest defensive stats
Min. requirements:
40 Strength
45 maximum Energy Shield
44% Lightning Resistance
32% Cold Resistance
(Amulet) Presence of Chayula - best in the slot amulet for this build
+(10-16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
(Amulet) Rare Amulet
Min. requirements:
30 maximum Energy Shield
12% increased maximum Energy Shield
15% All Elemental Resistances
Optional affixes:
maximum Mana
maximum Life
Attributes
(Ring) Rare Ring
Min. requirements:
25 maximum Energy Shield
40 maximum Mana
35 Dexterity
25% Fire Resistance
13% All Elemental Resistances
Optional affixes:
Mana gained on Kill
(Ring) Rare Ring
Min. requirements:
45 maximum Energy Shield
40 maximum Mana
25% increased Mana Regeneration rate
25% Fire Resistance
10% All Elemental Resistances
Optional affixes:
Attributes
(Gloves) Rare Gloves - you should alter the required Resistances to cap them with this pair of gloves
Min. requirements:
120 Energy Shield
40 maximum Mana
33% Fire resistance
33% Cold resistance
Optional affixes:
increased Spell Damage
(Jewels) Rare Jewels - this should provide extra ES and damage bonuses
Recommended affixes:
increased maximum Energy Shield
increased Chaos Damage/Spell Damage/Damage over Time
Optional affixes:
Attributes
(Jewels) Abyss Jewels - you should use at least one Abyss Jewel for the Hinder on Spell Hit effect
Recommended affixes:
maximum Energy Shield
Added Chaos Damage to Spells
Added Chaos Damage to Spells while holding a Shield
Chance to Hinder enemies on Hit with Spells
Optional affixes:
Mana Regenerated per second
(Flask) Witchfire Brew - mandatory Flask for this build. It increases your Damage over Time by up to 40% during Flask effect. It also grants Despair Curse Aura on use which means you could skip this Gem in your curses' setup and have higher unreserved Mana pool
100% increased Evasion Rating
Creates a Smoke Cloud on Use
50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
(Flask) Kiara's Determination - provides the Onslaught buff and immunity to 4 different status ailments for the duration
Onslaught
Immune to Freeze, Chill, Curses and Stuns during Flask Effect
60% reduced Duration
Other suggested flasks:
  1. Perpetual Quartz Flask of Staunching (immunity to Bleeding)
  2. Ample Sulphur Flask of Heat (immunity to Freeze)
  3. Experimenter's Quicksilver Flask of Adrenaline (increased Movement Speed)


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Beginner friendly Arc Inquisitor build. Amazing AoE damage, decent clear speed makes it one of the best choices for Path of Exile beginners

Updated for Patch 3.7

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Estimated budget: low

Guide notes
August 9, 2019
-Updated for Patch 3.7

Crit. Arc Inquisitor is a beginner friendly build which is one of the best builds for new Path of Exile players. It is most suitable for low budget players that want to learn how to farm maps and start earning currency. This build also provides great AoE damage and good defenses thanks to high Life pool and Mind over Matter Passive.

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1. Gameplay

This is a typical spellcaster build. It provides great damage, amazing AoE because of Arc's chaining to nearby enemies, as well as very good defenses - thanks to high life pool and Mind over Matter passive. While using this Crit. Arc Inquisitor, you have to clear trash and big packs with Arc spell, which also Shocks enemies for increased damage, while versus bosses it's suggested to use the slow, single-target Ball Lightning spell. This entire build will allow you to start mapping successfully with as little as four links in both the Arc and Ball Lightning setups. This should be more than enough to allow you to farm currency for the end-game items for this or any other build.

0:06 Tier 12 Defiled Cathedral
0:47 Tier 12 Promenade
1:30 Tier 12 Racecourse
This video was recorded on a level 83 Inquisitor wielding Agnerod West Staff. We have also decided to skip the Ball Lightning setup as we had limited budget for this character and had to Maps up to Tier 13 and Arc did just fine in there.

This video was recorded pre 3.7, however, the gameplay mechanics didn't change that much


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2. Build's PROS & CONS

PROS
  • great AoE damage with amazing elemental damage penetration
  • fun and easy to play
  • good clear speed
  • budget-friendly
  • good defenses with high life and MoM passive
CONS
  • low single target DPS requires second 5 linked item for Ball Lightning setup and manually casting curses
  • vulnerable to elemental reflect map mod

3. Leveling tips

Leveling with spell caster classes is easy. You do not need many items to get enough DPS to kill all the bosses, and you should be focusing on getting mainly rares with life and elemental resistances bonuses. This build provides high Intelligence bonuses, so we suggest leveling up with the Whispering Ice. You can use it starting at level 33, and it will carry you all the way to the mapping phase. Its' damage scales exceptionally well with additional Intelligence, so you should try to get it on as many gear pieces you can, as well as it does not require any links on it. Simply put all the suggested support Gems in the available sockets in this unique staff.

Suggested leveling Gem setups:

Freezing Pulse setup
Freezing Pulse - a decent projectile-based spell that is easily accessible early on
Arcane Surge Support - increases your spell damage and mana regeneration rate after you spend a specified amount of mana on the supported spell. Used solely because it's one of the few spell damage Support Gems available early on
Added Cold Damage Support - adds flat damage to spells
Added Lightning Damage Support - same as above, just Lightning-based
Ice Nova Trap setup
Ice Nova - great area spell that will be triggered by your Traps with the Fencoil staff equipped
Added Cold Damage - provides additional cold damage
Spell Cascade Support - grants better AoE, amazing support Gem for leveling and at the same time available on early levels
Trap Support - granted by the Fencoil staff. Will allow you to throw traps, that when triggered, will cast Ice Nova
Icestorm setup (Whispering Ice only)
Icestorm - amazing spell that is exclusive to the Whispering Ice staff. Its' damage scales with your Intelligence attribute, which means it can be used from level 33 all the way till Act 11. It is provided by the Whispering Ice and is not a Gem itself, which means you do not need any links on the staff to support it, and you can even have 6 Support Gems socketed
Added Cold Damage - provides additional cold damage
Spell Echo Support - greatly increases casting speed of the Icestorm spell
Cold Penetration Support - lowers enemy resistance to cold damage
Increased Area of Effect Support - increases Icestorm's radius
Utility Gems
Frostbite - a curse that reduces the monster's resistance to Cold Damage
Leap Slam - your main mobility skill during leveling phase
Herald of Ice - increases your cold damage and causes AoE explosions on killing frozen enemies, which improves your leveling speed
Clarity - increases Mana Regeneration, great aura for spellcaster classes

Bandits:

We recommend killing all the Bandits for the two additional Passive Points

Leveling Skill Trees:

32 Points Skill Tree
Priorities: 1) Retribution 2) Elementalist 3) Light of Divinity 4) Devotion 5) Heart and Souls

62 Points Skill Tree
Priorities: 1) Counterweight 2) Serpent Stance 3) Arcane Potency

Recommended leveling items:

Perandus Signet - amazing leveling ring. Increases experience gained, mana regeneration rate, and also your maximum Intelligence, which is amazing while leveling with Whispering Ice staff
+(20-25) to maximum Mana
+(25-30) to maximum Mana
(45-65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Equipped Unique Item
3% additional chance for Slain monsters to drop Scrolls of Wisdom
Fencoil - decent leveling staff, that provides the Trap Support Gem
18% Chance to Block
Socketed Gems are Supported by Level 8 Trap
(40-50)% increased Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Goldrim - the best leveling helmet in terms of defenses. Its' Elemental Resistances are more than enough for over 40 levels
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Astramentis - great leveling amulet, providing insane additional attributes. It is not cheap but used in combination with Whispering Ice it will grant insane damage
+(10-16) to all Attributes
+(80-100) to all Attributes
-4 Physical Damage taken from Attacks

Whispering Ice - this staff provides amazing DPS from level 33 till Act 11 providing you can stack moderately high Intelligence on other gear. If you are using Perandus Signets and at least a couple of additional unique items, this unique staff be able to show its' full potential

18% Chance to Block
+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
(14-18)% increased Intelligence

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Righteous Providence
  2. Inevitable Judgement
  3. Instruments of Virtue
  4. Augury of Penitence

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

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Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

Dmg Pen Boot Enchant For Rf Poe Build

5. Final Gems links

[DPS] Arc/Vaal Arc setup
(Vaal Arc gives you the extra Vaal skill for nice burst damage, but the best option would be to pick a corrupted level 21 Arc)
Arc - your main DPS spell. Provides good damage and has amazing radius thanks to the chain effect. Can be replaced with Vaal Arc
Spell Echo Support - makes supported spells (Arc) cast additional time with greatly increased Cast Speed at the cost of slightly reduced damage. May be provided by the Pledge of Hands staff which is one of the best weapons for this build
Added Lightning Damage Support - grants additional lightning damage to your spells
Controlled Destruction Support - grants more Spell Damage which is the most powerful type of damage amplification mod
Arcane Surge Support - grants very high bonus DPS after you spend a certain amount of Mana on Arc Spell
Innervate Support - this Gem will grant the highest DPS bonuses if you socket it in Agnerod Staff which increases the level of Lightning Gems
[DPS] Ball Lightning single-target DPS setup
Ball Lightning - a slowly moving lighting ball that periodically hit enemies it passes through. Because it does not hit once over its' duration, lowering further this spells projectile speed greatly increases the damage dealt to enemies with each cast
Slower Projectiles Support - this is an extremely important Gem for this setup. It not only slows the Ball Lightning projectile but also increases its' damage
Spell Echo Support
Controlled Destruction Support
Elemental Focus Support - you should apply Shock with your Arc allowing to increase Ball Lightning's damage even more with Elemental Focus Support Gem
Added Lightning Damage Support
[MOBILITY] Flame Dash setup (Kalisa's Grace)
Flame Dash - your main mobility skill. It will grant Arcane Surge buff with each cast if you linked as suggested in this setup. If your Gems are not on max. level keep track what is your total mana cost of FD and upgrade Arcane Surge Support Gem accordingly (preferably that it procs with every cast)
Faster Casting Support - level 18 of this Gem is granted by the unique gloves Kalisa's Grace. It increases Flame Dash's mana cost and allows faster movement
Increased Duration Support - increases the duration of Arcane Surge buff
Arcane Surge Support - this Gem increases your spell damage and Mana Regeneration rate after a certain amount of Mana is spent on a supported spell. This setup should allow you to upgrade AS to level 9, and make it proc with every Flame Dash cast
Efficacy Support - used in this setup to increase the AS duration even further
[CURSE] Orb of Storms CoH setup
Orb of Storms - an area/duration spell that is used to apply your curse and generate additional Power Charges
Power Charge on Critical Support – will make Orb of Storms also generate extra Power Charges
Assassin's Mark - cursed enemies have increased chance to be Critically Hit, and take extra damage from Critical Strikes
Curse on Hit Support - will make Orb of Storms apply supported Curse
[UTILITY] Utility Gems
[1L]Lightning Golem - grants increased Attack and Cast Speed making it the best choice for this build
[1L]Clarity - provides increased mana regeneration, which is essential for MoM builds
[2L]Cast when Damage Taken Support - casts supported spells after a certain amount of damage is dealt with your character. Keep this Gem at level 1, which will allow it to automatically cast Gems with the level requirement of 38 and below
[2L]Immortal Call - one of the best Guard Spells we can use in this build. It grants high Physical and Elemental Damage reduction for a short duration
[AURA] Wrath
(in Essence Worm)
Wrath - grants added lightning damage to spells. If socketed in Essence Worm will reserve no Mana, allowing you to maintain high Mana for your MoM defensive mechanics


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5. Gear Setup

Crit. Arc Inquisitor is extremely powerful and budget-friendly build. It provides amazing area damage, which with high Critical Strike Chance completely ignores monsters elemental resistances. At the same time, it requires only 4 links to reach its' full mapping potential, with Empower and Life Leech being an optional addition for end-game variation of the build. This build at the same time provides amazing defensive mechanics, which include high Life pool and Mind over Matter Passive.

We would also like to invite you to visit our marketplace where you can restock your PoE Currency. On Odealo you can buy Orbs and Unique items from regular players, which guarantees competitive prices and prompt delivery.

Our recommended items will:

  1. Cap your resistances
  2. Give you enough DPS/Life to start mapping successfully

Dmg Pen Boot Enchant For Rf Poem

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Lightning Damage
  4. Critical Strike Chance & Multiplier
  5. Mana
(Helmet) Rare Helmet - aim for the highest Life bonus and high resistances that will allow you to cap them without the jewels
Min. requirements:
70 maximum Life
27% Fire Resistance
27% Cold Resistance
27% Lightning Resistance
Optional affixes:
Mana
Helmet enchantments:
40% increased Arc Damage
45% reduced Ball Lightning Projectile Speed
(Weapon) Pledge of Hands - the best in slot weapon for this build. Provides insane damage bonus, as well as very high Mana bonus, which is extremely useful for our defenses
18% Chance to Block
Socketed Gems are Supported by Level 30 Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
(Weapon) Agnerod West - another very good option for this build. Provides amazing damage buffs, though the 20% lightning resistances penetration will work only on non-crit hits
18% Chance to Block
+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
(Armour) Inpulsa's Broken Heart - the best in slot armour for this build. Provides insane damage and bonuses that will greatly increase your clear speed (AoE explosions)
3% reduced Movement Speed (Hidden)
+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
(Boots) Rainbowstride - this boots provide high all elemental resistances and movement speed bonuses, and also increase your chance to block spells. They are overall quite good and inexpensive, however, lack increased Life bonuses
(20-25)% of Block Chance applied to Spells
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
25% increased Movement Speed
(Boots) Rare Boots - if you can afford high Life pair, this will be the best in slot option
Min. requirements:
70 maximum Life
20% Fire Resistance
20% Cold Resistance
20% Lightning Resistance
25% increased Movement Speed
Boot enchantments:
16% increased Attack and Cast Speed if you've Killed Recently
(Belt)Rare Belt
Min. requirements:
90 maximum Life
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
(Gloves) Kalisa's Grace - very solid pair of Gloves for this build which is also very cheap
Socketed Gems are Supported by Level 18 Faster Casting
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(60-80) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana
(Ring) Essence Worm - will allow you to equip Wrath as an additional Aura with no mana reservation cost. The increased mana reservation for other Gems will have nearly no effect on our other Clarity aura
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems Reserve No Mana
40% increased Mana Reserved
(Ring) Rare Life/Res. Ring - you have to cap your resistances with this item
Min. requirements:
60 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Lightning/Elemental/Spell Damage (Opal Ring)
Attributes
Mana
(Amulet) Stone of Lazhwar - provides amazing spell block chance for this build. It not only increases your defenses but also the rate at which you generate Power Charges. Try to get a corrupted one with increased block chance (preferably 4%)
+(20-30) to Intelligence
50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
(Jewels) Rare Jewels - this should provide extra Life and damage bonuses
Recommended affixes:
% increased maximum Life
% increased Elemental/Lightning/Spell Damage
Optional affixes:
% increased Global Critical Strike Chance
% to Global Critical Strike Multiplier
(Jewels) Watcher's Eye - end-game jewel for this build. If you can get one with '(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath' it will be a great addition to this build. Keep in mind that this piece is very expensive
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two random aura modifiers>
(Flask) Atziri's Promise - very good Flask which provides extra damage, resistances and Life Leech
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
(Flask) Vessel of Vinktar - grants /utility flask. It's not cheap, but totally worth its price. It requires you to carry any flask of Grounding to remove the self-shock effect
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect

Other suggested Flasks:

  1. Bubbling Divine Life Flask of Staunching (immunity to bleeding)
  2. Bubbling Divine Life Flask of Heat (immunity to freeze and chill effects)
  3. Experimenter's Diamond Flask of Grounding (used to remove the self-shock applied by Vessel of Vinkatr, and also increase your chance to critically strike)


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Dmg Pen Boot Enchant For Rf Poems

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